WebGL Now Activated For Chrome Beta Channel Users

Contrary to the question I asked from the Internet to Google at their Chrome conference (which if you were watching, was answered), Crankshaft and WebGL hasn’t shown up yet, until today, at least as a closer-to-stable release. WebGL is currently avalable for users of the Chrome beta, and at the second source link are demos you can try out, like the human body which a Googler thought was only good for incognito mode, the globe and its earthquakes, and some other very cool 3D stuff. This also allows app developers to produce 3D apps for Chrome as well.

Via: Google Code, Test Apps

Xbox 360 Tron Controller Licensed By Microsoft Is Cooler Looking Than Razer’s Stuff (Gasp!)

Reasons why I’m writing this is none of your business. I was just looking at the Tron Mouse from Razer I reviewed a few days ago. It looks like crap (gasp) compared to this orange, limited edition of 250 units, and price tag of $50 for an Xbox 360 controller. And I’m in love with it. Anyhow, you can pre-order it now (update: not yet) and receive it at the end of the month or soon afterwards, so do that, and you could have the coolest late-Christmas ever. Via: PDP

RIM’s BlackBerry PlayBook Won’t Launch Until After February

It’s not a smart play in the book, is it (see what I did there)? The RIM PlayBook, their Blackberry tablet with a 7-inch screen and love of extreme Flash performance (heck, better than on a PC) was expected by most to be releaseed sometimes from January to Rebuary. A recent earnings call knocked that rumor off the treadmill, and a release of closer to March, the month itself, or afterwards is more likely. Doesn’t look like I’ll have any playtime in my book until then.

Excuse the excessive punage (See that? Pwnage as punage? Oh god). Via: CG

Nice Knowing You VGA, Your Life Is Ending In 2015

This I was wondering when it would happen, but never knew when. VGA (which by some stupid chance is on the CR-48 Chrome notebook, curse you Google on that one!) is on its way out by 2013, and completely like the cassette tape by 2015 due to AMD and Intel’s decisions on supporting it on future chips. It’s been a long, awesome journey for VGA, but since I don’t really use it, I could care less than a dust particle about it.

So technically, no VGA in the next half-decade. Big deal, old man. Via: Tom’sHardware

Stocking Stuffer: Cupcake Gumballs Mini-Review

What’s this you ask? It is CUPCAKE GUMBALLS (it’s ironic how I typed that, I’m on a CR-48 Chrome notebook). About $4 for a tin and up to $10 for 3 tins, these cupcake gumballs don’t taste like cupcakes, but they have a tangy flavor within the first few seconds of eating them, and are for a 14-year-old who has a chef for a mom and eat’s the world’s different cuisines opinion, delicious. Except that the flavoring lasts but only 20-30 seconds, and then you’ll be chewing a hard, tasteless gum. Otherwise, even though (as of this writing) they’re back-ordered (gasp!), I still recommend them as stocking stuffer for Christmas. They’re available at ThinkGeek.

[Thanks ThinkGeek for sending me a tin of these for review!]

Cupcake Gumballs Gallery

Mac App Store Launching On The 6th Of January, Starting The Year With A Ruckus

So there’s an App Store for iOS, there’s Android Market for Android, there’s Marketplace for Windows Phone 7, and now the Mac App Store — for Macs. Categories included in the launch: Games, Education, Graphics & Design, Lifestyle, Productivity and Utilities. Apps can be free or paid apps (70% profit if a paid app), and even CEO Steve Jobs had something to say about it, naturally:

“The App Store revolutionized mobile apps. We hope to do the same for PC apps with the Mac App Store by making finding and buying PC apps easy and fun. We can’t wait to get started on Jan 6.”

That’s pretty much all left to this story. Mac App Store. 90 countries. January 6. Via: Apple PR