
What do you need for one of the most successful self-published games of all time, and on top of that, one of the best indie games of all time? Well, you’ve got monsters (hello, Creeper!), mega-structures (the above being my work-in-progress for a house on the edge of a cliff), beds, a new lighting system, and now (possibly) an achievements system.
When creator of Minecraft, Markus “Notch” Persson, spoke to Indie Games, he stated the words quoted below, and that these achievements could include basic things like cutting wood or trees for the first time, and so on.
I’ve had the idea to make achievements kind of like the in-game questing,” Persson told Indie Games. “So you’d be able to see the first achievement in a tree of achievements, and you have to unlock the top ones first before you can unlock the ones further down.”
More advanced achievements could “converge into a big task, like kill a dragon or something, which would put a kind of narrative into the achievement tree.”
You know Notch, I wouldn’t mind killing dragons in Minecraft. Just saying. Via: IndieGames